Lead Game Engineer

Muntinlupa, National Capital Region
Posted more than 30 days ago
Company:
Dempsey Resource Management, Inc.
Company Description:
Dempsey Resource Management Inc. (DEMPSEY) is an executive search and referral services company. We do assist our client companies in the sourcing of competent and qualified candidates to fill up various job positions in their organization. The job positions we are targeting for our referred candidates are those intended for direct hiring by our clients. Our company is not a contracting agency. We do not hire and deploy people to other companies for contractual, temporary jobs or even special projects.
Contract Type:
Full Time
Experience Required:
5 to 10 years
Education Level:
Bachelor’s Degree
Gender:
Any
Number of vacancies:
1

Job Description

Work location : Filinvest CIty, Muntinlupa City.

We're in the market for a veteran game engineer to be the principal engineer for our Muntinlupa studio.
As a skilled and self-motivated programmer who loves creative, collaborative environments, you will handle the end-to-end engineering required to build and ship a console/PC game.

Responsibilities:
● Architect and implement complex in-game features for an existing game in development
● Ensure the performance of the game by:
○ reducing memory usage
○ efficient asset management
○ improving load times
○ improving rendering performance
● Assistance with implementation of art, animation, audio, and VFX
● Collaborate with the designer to iterate on existing features to further improve gameplay
● Write unity editor extensions as needed
● Contribute any visual improvement to the game, such as shaders, post-processing effects, etc.
● Study and research new trends that are emerging in new games and identify those that can be
used to improve our own games.
● Update unity asset store assets we use, and identify useful features for each update.
● Research new assets in the unity asset store that we can use to save time on development.
● Research and implement any required frameworks and perform any work related to
certification for specific platforms (Nintendo, Steam, etc.)
● Maintain a library of game agnostic code and features we can use for future projects.

Requirements:
● Bachelor's degree in Software engineering, Computer Science, or any related field.
● 5+ years of game industry experience
● Ability to build and lead a small engineering team
● Credited on at least two commercial games from start to finish
● A wizard at using Unity, C#, and familiarity with common plugins
● A natural knack for building good game architecture
● Experience in multiple aspects of game programming such as tools, gameplay, AI, performance,
UI, and graphics
● Able to manage self and work totally unsupervised
● Game enthusiast stays up to date on trends
Plusses
● Experience with console certification
This Job offers
● Opportunity to work in a wholly-owned Philippine-based game studio that creates its own IP
● The ability to work with a small, creative, high-performance team
● Opportunity to work on a very unique type of console/PC game
● Work with highly experienced people who have shipped multiple games
Salary:
65.000,00 ₱ Monthly

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