Senior Game Systems Engineer
Muntinlupa, National Capital Region
Posted 7 days ago
- Company:
- DEMPSEY RESOURCE MANAGEMENT INC.
- Company Description:
- Dempsey Resource Management Inc. ( DEMPSEY) is an executive search and referral services company. We do assist our client companies in the sourcing of competent and qualified candidates to fill up various job positions in their organization.
- Contract Type:
- Permanent
- Experience Required:
- 5 to 10 years
- Education Level:
- Bachelor’s Degree
- Gender:
- Any
- Number of vacancies:
- 1
Job Description
We're in the market for a veteran game engineer to be the principal engineer for our Muntinlupa
studio.
As a skilled and self-motivated programmer who loves creative, collaborative environments, you will
handle the end-to-end engineering required to build and ship a console/PC game.
Responsibilities:
● Architect and implement complex in-game features for an existing game in development
● Ensure the performance of the game by:
○ reducing memory usage
○ efficient asset management
○ improving load times
○ improving rendering performance
● Assistance with implementation of art, animation, audio, and VFX
● Collaborate with the designer to iterate on existing features to further improve gameplay
● Write unity editor extensions as needed
● Contribute any visual improvement to the game, such as shaders, post-processing effects, etc.
● Study and research new trends that are emerging in new games and identify those that can be
used to improve our own games.
● Update unity asset store assets we use, and identify useful features for each update.
● Research new assets in the unity asset store that we can use to save time on development.
● Research and implement any required frameworks and perform any work related to
certification for specific platforms (Nintendo, Steam, etc.)
● Maintain a library of game agnostic code and features we can use for future projects.
Requirements:
● 5+ years of game industry experience
● Ability to build and lead a small engineering team
● Credited on at least two commercial games from start to finish
● A wizard at using Unity, C#, and familiarity with common plugins
● A natural knack for building good game architecture
● Experience in multiple aspects of game programming such as tools, gameplay, AI, performance,
UI, and graphics
● Able to manage self and work totally unsupervised
● Game enthusiast stays up to date on trends
Plusses
● Experience with console certification
This Job offers
● Opportunity to work in a wholly-owned Philippine-based game studio that creates its own IP
● The ability to work with a small, creative, high-performance team
● Opportunity to work on a very unique type of console/PC game
● Work with highly experienced people who have shipped multiple games
Preferred college degree, alternative degree (if any): Bachelor's degree in Software engineering, Computer Science, or any related field.
Relevant experience and Salary Range: P65K to P70K, depending on the background
Time Off
● 5 paid vacation days - convertible to cash ● 5 paid sick days
● 19 paid holidays
● 7 days paternity leave
● 5 days bereavement leave - for Immediate family only
Government Agency Benefits
● SSS
● PhilHealth
● Pag-Ibig
Company Specific Benefits
● 13th Month Pay
● Health insurance after 3 months of employment
● Anniversary bonus
● Perfect attendance bonus
● Separation pay after 1 year of employment
Perks
● Donuts every Monday
● Pizza every Friday
● Unlimited Coffee
● Fully stocked kitchen
● Game Launch Celebrations
● Employee anniversary and birthday celebration
- Salary:
- 70.000,00 ₱ Monthly