Unreal Engine Technical Artist - Remote

Remote job, National Capital Region
Posted more than 30 days ago
Company:
Urban CGI Technologies Pty Ltd
Company Description:
We're Australian-founded and internationally expanding Digital Twins technology company with A1 digital services selling into the engineering construction / infrastructure sector.
Contract Type:
Freelance
Experience Required:
2 years
Education Level:
Bachelor’s Degree
Number of vacancies:
3

Job Description

Urban CGI is an Australian-founded and internationally expanding technology solutions company that transforms design, training and projects using CGI simulation.

• Training Simulation – convert procedures, inductions and competencies into LMS linked, micro-credentialled, interactive CGI training sims for high retention, efficiency and engagement
• Project Simulation – build CGI sims to make design projects move faster with assured validation, verification, integration, operations, construction, engagement and approvals

Our goal is to modernise systems so clients can change the world for the better, faster.

We have been in business for 20 years working with Tier 1 clients on complex projects to solve wicked problems across infrastructure, mining, rail, for design and training scenarios.

We are a family-owned and run business with a fantastic long-term dedicated team on a pathway for expansion and international growth.

We are looking for an experienced mid-to-senior Unreal Engine Technical Artist to join our expanding 3D Development team.

Your technical skills include:
• 2+ years working in Unreal Engine at a professional level
• Working experience with character creation tools such as Metahumans, ZBrush or Maya
• Knowledge across multiple domains of Unreal Engine and virtual production including:
* Cinematics – sequencer and composition
* Animation – character rigs
* Visual Effects (e.g. Niagara)
* Materials
* Control Rig editing
* Rapid prototyping (e.g. scenes)
* Basic Blueprint Scripting
• With experience on complex and precise character animations in precise scenes with great composition and lighting
• Can create 1-2 x 15-second vignettes/video sequences per day of character-based virtual productions in industrial space

Send your updated resume to [email protected]
Indicate on the Subject line: Your Name | Unreal Engine Technical Artist

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